Users with composite monitors (or TV sets) could use the 16-color video mode that was based on the same trick as was used in Apple II. On the other side, it was not possible to use more than four colors at the same time in the game when the system was connected to a standard RGBI (TTL) monitor. This was typical for many early PC games.
Flight Simulator 3.0 Running on IBM PC with CGA Graphics
- by swarm