Users with composite monitors (or TV sets) could use the 16-color video mode that was based on the same trick as was used in Apple II. On the other side, it was not possible to use more than four colors at the same time in the game when the system was connected to a standard RGBI (TTL) monitor. This was typical for many early PC games.
When I tried a composite video output on my Bondwell Model 8 for the first time I was disappointed that there were no colors in the picture. I searched over the internet and old reviews and found that the output is “monochrome only”.
Bondwell used the V6355 chip sold under Yamaha brand. This chip was quite popular in early CGA laptops (and MSX computers) and according to a datasheet it can handle multiple output modes: digital monochrome LCD, TTL RGB, analog RGB (for SCART connection) and color/mono composite. The problem is that the chroma pin on the chip is shared with signals required for LCD and wrong voltages/clocks on the pin could damage the LCD screen.
It looks like engineers wanted to have color composite output as there are missing parts on the logic board around these signal traces. However there was probably no business justification for having it in the laptop. Mobile users used the composite output mostly on the road when stayed at hotel (any hotel TV was better than the first generation of laptop LCDs).
I have found that Toshiba used monochrome TV outputs on their LCD CGA laptops as well (and IBM probably too). Since adding a color burst logic to the laptop would need heavy hardware modifications and some disassembling of BIOS I have to stay without a mobile device that could handle special multi-color (>4) CGA modes.