3D modeling in 1988
Long time ago (before I went to college and then got a job) I played a lot with 3D modeling software on PC. My favorite one was LightWave3D. Recently I tried its very beginning – there is something called VideoScape 3D which is kind of predecessor. In the package there is a small program Designer3D which (unlike other 1988 modelers for home micros) allows to make a 3D model using graphical interface instead of text commands.
You can see in the video how creepy the interface was. There are three viewports that cannot be resized or zoomed. I’ve modelled a simple “space ship” with only 20 polygons and it took me an hour to do this.
However, I see very interesting that there is a 10-page manual program that can describe all functions of the program so even somebody who never did anything in 3D can understand it. This is not so easy with today’s 3D modelers.